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reep
08-21-2002, 03:48 PM
well, i guess a couple of guys (me included) were waiting eagerly for the final version of this game. here it is now - get it and post your impressions! :)


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ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
³ The Thing (c) Vivendi ³
ÃÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ´
³ Date: August 21st, 2002 ³ Game Type: Action/Shooter ³
³ Supplier: Team Razor ³ Size: 21 x 15MB ³
³ Cracker: Team Razor ³ Protection: Securom ³
ÔÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ;

GAME NOTES:
~~~~~~~~~~
After the enigmatic deaths of an American scientific expedition in the
uncharted and frozen wastelands of the Antarctic, a military rescue team is
sent to investigate their deaths. Within these inhospitable surroundings the
team encounters a strange shape-shifting alien life-form that assumes the
appearance of people that it kills.

The Thing brings fear and suspense to unimaginable levels, with a compelling
plot and unique gameplay elements based upon action, evasion, trust and fear.
Forget everything you ever learned about obliterating alien species simply
with a barrage of violent ammunition - this monster is difficult to see,
hard to kill, and seemingly impossible to evade.

And when you actually see it, it's often too late...

- Taking place shortly after the events seen in the 1982 film - The Thing
takes us back to the Antarctic base and familiar locals from the film for
a terrifying, new chapter of isolation and paranoia.
- Advanced trust/fear interface adds a new dimension to the genre - How you
influence non-player characters (NPCs) psychological state determines
whether or not these characters will cooperate with you. Amazing lighting,
weather and particle effects complemented by subtle sound cues and scripted
events create a new level of suspense and terror.
- Unique combat system that allows weapons to be customized and scratch built
in many cases.
- Puzzle Solving can be accomplished by a multitude of scenarios - there is
never just one way to accomplish an objective.
- Varied pace of gameplay throughout the game, blending action, puzzles,
horror and human interaction.


RELEASE NOTES:
~~~~~~~~~~~~~
A few weeks ago, a small no-name group, Infinity, put out a copy of The Thing
with a stolen crack. They stole the crack from Deviance - although Deviance
has not spread around the details we assume they managed to steal one of the
cracking tools Deviance crackers made to do the job. Infinity was summarily
nuked for the stolen crack, as well as rumors of the game being beta (which
is not unusual when a game gets put out 3 weeks ahead of release).

We know today that the Infinity release was not a beta. It is in fact
identical to our release, except for the crack. We did not steal the crack,
in fact we cracked it ourselves! A novel concept for the members of ITY, we
are sure.

There was some debate in the group over whether or not we should release our
version of The Thing. The debate centered on the newly discovered non-beta-
ness of the ITY version. Should we release a game again that was released 3
weeks ago and nuked? We finally decided yes.

A stolen crack is not a matter to take lightly. Crackers and groups work very
diligently to get the edge on the competition with the most advanced echniques
and tools to get the job done quickly and/or correctly. Even we are not above
reproach, as occasionally our cracks are not tested as fully as they should be
and when it happens we get smacked for it - for example our recent release of
AvP2 Primal Hunt comes to mind, where we did not test the crack on Win9x plat-
forms, to the dismay of many Win9x users. Fortunately for them, Deviance did
provide a crack later on that solved the problem.

In the case of AvP2 Primal Hunt, the Deviance fix came out very quickly, when
the game was still pretty new (about one day or so after the release). What
would have happened if the game had been nuked, and no crack released for a
month? How much good would just a crack do you then, with no release on sites
anymore to use it on?

The point here is that groups go to great lengths to develop sound cracking
methods. We put ourselves at risk of being called a bunch of lamers for
having a non-working crack or two. Crackers slave for weeks to beat a new
protection, so that their group can have a chance to win. Why should all this
work be stolen in the space of 30 seconds by some freejack who has not put in
the work, as in the ITY release of The Thing?

Razor won't stand for stolen cracks, and nobody else should, either. When a
game with a stolen crack gets put out, it must be eliminated and replaced
with a legitimate version. For this reason we chose to put out the full game
for you to enjoy, with a non-stolen crack. Have fun!


SPECIAL NOTE TO SMALL "NO-NAME" GROUPS:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
We support you guys, but we can't support stealing cracks.


GROUP GREETS:
~~~~~~~~~~~~
Fairlight, Deviance, Class, Myth, Divine, and all other groups who crack their
own games themselves.



/\
Razor 1911 /__\ Since 1985
/\ /\
/__\/__\

SUPPORT THE COMPANIES THAT PRODUCE QUALITY SOFTWARE!
IF YOU ENJOYED THIS PRODUCT, BUY IT! SOFTWARE AUTHORS DESERVE SUPPORT!!

trancers
08-21-2002, 05:08 PM
We know today that the Infinity release was not a beta. It is in fact
identical to our release, except for the crack. We did not steal the crack,
in fact we cracked it ourselves! A novel concept for the members of ITY, we


so it is same release and only new crack on it ?

reep
08-21-2002, 05:23 PM
yes, seems like it - however, some people have claimed that there were errors in levels 3/4 of the ity version which didnt appear in the rzr release, but i dont know if thats true... :/

Mork from Ork
08-21-2002, 05:52 PM
It is bad when thieves steal from thieves :cool:

blackhawk
08-22-2002, 10:32 AM
ok .. now I can start to look for it.. heheh

entrails
08-22-2002, 12:25 PM
the beta was ok...now to doenload the full:)

Dustcounter
08-22-2002, 12:28 PM
Seems like an intresting game... I saw a video preview for a few days ago about it... Let's see if someone have a review for it soon!

Hodgemeister
08-22-2002, 03:17 PM
it looked good in the previews, I hope it is good

dkkev
08-22-2002, 07:39 PM
ity and rzr release are identical..
ity rls should never have been nuked :rolleyes: nevertheless imo its ok for rzr to release (dupe) it cuz ity's rls was nuked and a lot of ppl missed out on this great game..

btw - rzr must have been away from the scene for quite awhile :p
iTY = iNSANiTy and not infinity :o

SERGIO
08-23-2002, 05:58 AM
i've just got it... this evening I'll test it.

kgrandpa
08-23-2002, 02:14 PM
I like the idea of your actions affecting the level of trust you have with your fellow team members. Might give it a go myself :)

Picard
08-24-2002, 01:31 AM
im in ity and the ity version is fully working AND the final...

it got nuked for "stolen crack" which wasnt really stolen anyway

the razor one is a dupe.. that shows you how big rlsers work against small ones again :(

troop
08-24-2002, 06:01 AM
That one kind of an awesome game! Really. Get it.

Some tips: (saving and resolution, not by me)
---
Run "regedit" and go to:

HKLM/Software/Computer Artworks/TheThing/1.0


create a string value called "DoInGameLoadSave" and set it to 1.

Load Game and Save Game now appear in the options menu.

Note: don't use Load as it doesn't always work properly
(go back to the main menu instead), but Save should be fine,
except you don't get a save-point icon and the game will be
called "TestGameName".
---

In the same spot, you can manually change your games resolution, if it doesn't let you do so from the ingame menue.

---

Anyone thinks, Blake sounds exactly like Mullins ? :)

Dustcounter
08-24-2002, 06:22 AM
Thanks for the tip Troop!

trancers
08-24-2002, 06:23 AM
Originally posted by Picard
im in ity and the ity version is fully working AND the final...

it got nuked for "stolen crack" which wasnt really stolen anyway

the razor one is a dupe.. that shows you how big rlsers work against small ones again :(

and ity release crash when final boss die

trancers
08-24-2002, 08:42 AM
open mainui.pak and use winamp to playing creditsspeech.ogg ;)

LycosV
08-24-2002, 12:41 PM
Thanks for the save game reg hack. That should really help me out. I keep dieing halfway between savepoints.

LycosV

trancers
08-24-2002, 06:48 PM
Originally posted by troop
That one kind of an awesome game! Really. Get it.

Some tips: (saving and resolution, not by me)
---
Run "regedit" and go to:

HKLM/Software/Computer Artworks/TheThing/1.0


create a string value called "DoInGameLoadSave" and set it to 1.

Load Game and Save Game now appear in the options menu.

Note: don't use Load as it doesn't always work properly
(go back to the main menu instead), but Save should be fine,
except you don't get a save-point icon and the game will be
called "TestGameName".
---

In the same spot, you can manually change your games resolution, if it doesn't let you do so from the ingame menue.

---

Anyone thinks, Blake sounds exactly like Mullins ? :)



next time give credits to the REAL writer when you copy and paste it here

troop
08-25-2002, 02:06 AM
You are correct. My bad. Hope, you are not toooo pissed off.
If I learn about his age, haircolor and pets, I let all know.
Why didn't you just ask? (not by me...)

Original Poster:

camorgan1
Outpost#31 Admin
camorgan@outpost31.com

http://pub32.ezboard.com/foutpost31frm12.showMessage?topicID=292.topic

Vulture
08-25-2002, 06:18 AM
Thanks for postin the tip for others to see troop.

Hodzip
08-26-2002, 12:19 AM
This is the way it should be done with movie licenses: Wait 20 years after the film first comes out and do a game striving for quality instead of a sleazy cash in.

Needless to say, I was a big fan of the original film, and this game does it justice quite nicely.

troop, *you* are Camorgan? Sheesh... Small world, I think I just posted at your forum. :)

troop
08-26-2002, 01:31 PM
>troop, *you* are Camorgan?

No, I am not him.. *g*
I am me. last time I checked... :)

Hodzip
08-26-2002, 06:38 PM
Heh, who'd da thunk it? :)

I posted over at the official boards, I'm the guy complaining about the mouse sensitivity. :p

Zorlack
08-27-2002, 04:31 AM
I was going to pass on this one until I saw the movie on the sci-fi channel the other night. I think I'm going to check this one out :)

reep
08-27-2002, 07:07 AM
thanks, troop!

HomerJ
08-27-2002, 09:09 AM
well I think I may actually grab this one then, seems to be getting hyped

costhebest
08-28-2002, 03:01 PM
Originally posted by HomerJ
well I think I may actually grab this one then, seems to be getting hyped

yup its worth the download mate:) nice story and it will keep you busy for some days, just make sure you use the save tip another guy posted some posts b4, or your nerves will breakdown..:D

Dijital
08-31-2002, 09:12 AM
is the game worth it?